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Experience & Service Design

Customer experience research when the scores look fine and people still leave.

Retention, cost to serve and half the roadmap rest on one picture of the journey, and that picture is often a map drawn in a workshop plus a satisfaction score. We follow the journey where it happens, read what customers say when no survey is asking, and measure which friction is actually costing you money.

  • Senior specialists
  • H3™ method
  • Anthropology-led

What’s at stake

From inside the company, every journey looks under control.

  1. “The journey map looks clean.”Drawn from the inside
  2. “Every touchpoint passes.”Measured one by one
  3. “Satisfaction is holding.”A score, not a reason
  4. “We fixed the worst screen.”The wrong friction
  5. “Retention will recover.”They left anyway

Depth is what keeps it standing.

Our lens

People judge the whole journey by two moments.

Ask someone how a service went and they won’t narrate the twenty steps they went through. What stays in their memory is the sharpest moment and the last one, which is why a dashboard with every touchpoint in green can seem useless when customers stop coming back. Measuring a journey step by step tells you how each part performed, but not which parts people took home. That is what our H3™ method is built for: three lenses on the same journey, fused into one reading you can act on.

H3The H3 fusionWhere the three lenses become one

Many firms combine methods. We fuse them, cross-checking every finding across all three lenses.

It answers What is actually true, and how confident can we be?

How the fusion works

What we do

One journey, five ways in, depending on where it already hurts.

Each one answers a different question, from the first minute on a screen to the call three months later that decides whether a customer stays.

Experience & Service Design | 01 of 05

Customer journey & CX research

Research that follows your customers through the journey they actually live, across every channel, so you fix the friction that costs you most, first.

Why this is a challenge

A journey map shows the steps a company controls. The journey people live has other edges: the wait nobody mapped, the third time they had to explain their case.

This is what we do

We follow the journey where it happens, size what each friction costs, and hand you the order to fix them in.

Our example, not client work Tap a drop to spend the budget there

Say a private health insurer maps the journey from choosing a specialist to the refund landing, and finds three frictions, with budget to fix one of them this year. Everything you’d normally have to go on is already on the map.

Pick oneRetention you get back next year
Pick oneAnnual premium that stays with you

Three frictions, one budget

What you can seeComplaints, calls and reviews are often the only signal a company has, so the deepest drop gets the money. It’s also the friction people take the most trouble to report.

What that hidesFew people complain about an ending. They finish the journey, form a view, and take it with them to the renewal date and to the next person who asks them for a recommendation.

Pick the one you’d fix.

Illustration of ours, built on a pattern we keep meeting: the volume of complaints a moment generates and the revenue it costs are two different quantities, and many companies only measure the first. In a real project the frictions, the reach and the recovery all come from your own base, in your own markets.

Is this for you?

Tick the ones that sound familiar.

Two or more sound familiar? That’s usually where our first conversation starts. Tell us the decision you’re facing

What you get

  1. 01The journey as customers actually live it, step by step, market by market
  2. 02Which moments decide whether they stay, and which only sound bad in a meeting
  3. 03What each friction costs you, sized against your own customer base
  4. 04A fix order, with the reasoning behind each position in it
  5. 05What to leave alone, because it’s already doing the work

Experience & Service Design | 02 of 05

UX & usability research

Research into how people really use your app, website or tool, so you know where they struggle, even when they get there in the end.

Why this is a challenge

People are stubborn: they finish what they set out to do, so the completion rate stays high while the effort behind it goes unrecorded.

This is what we do

We run the sessions in the local language, with your real audience, and keep going until the routes stop telling us anything new.

Our example, not client work Add participants one at a time

Say a rail operator tests one task in its app: buy a ticket for tomorrow morning. The task has five steps, and the dashed line is the route the product expects. Every participant you add finishes the task, and what changes is how far they go off the route, and in which direction.

None yet
0%Completed the task
0:00Median time on task
0Distinct problems found

The route you designed

What you’re looking atFive steps in the order the product expects them. This is the flow that gets walked through internally and signed off, and on this line every user behaves the same way.

What it leaves outTwelve people ran this task and all twelve finished it. Nothing in that sentence tells you what finishing cost them, or whether the cost was the same every time.

Add the first participant.

Illustration of ours, built on a pattern that holds across sessions: the first few participants generate most of the findings, and after a point new people trace routes you’ve already seen. Where that point falls depends on the task and the audience, which is why we watch for it instead of fixing the sample in advance. The direction of each detour is taken from the session recording, not inferred from analytics.

Is this for you?

Tick the ones that sound familiar.

Two or more sound familiar? That’s usually where our first conversation starts. Tell us the decision you’re facing

What you get

  1. 01The routes people actually take, not the one the flowchart promises
  2. 02Each problem with the evidence behind it, and how many people hit it
  3. 03What’s already working, so the redesign leaves it alone
  4. 04Findings ranked by cost to the user, not by how loud they were in the session
  5. 05Sessions run in the local language, with your real audience, moderated by us

Experience & Service Design | 03 of 05

Service design research

Research for services that keep failing in the same places, so you fix the cause instead of redecorating the symptom.

Why this is a challenge

When the visible part of a service fails, the instinct is to redesign what customers touch. The decision that caused it was usually taken somewhere else.

This is what we do

We map the service front and back, and trace each failure to the decision that caused it.

Our example, not client work Tap any of the three red moments

Say an appliance retailer sells a fridge with delivery and installation. On the left are the five moments the customer lives through, and on the right is what the organisation does to make each one happen, and who owns it. People complain at three of the five moments, and none of them is where the problem was created.

What the customer seesWhat happens behind it
The causeStore and salesThe order is created, and the fitting kit is an optional line nobody has to mention.
The causeWarehouse, carrierThe route is planned on volume going out, and slots and returns aren’t inputs.
The causeWarehouse, carrierThe van is loaded overnight from the route sheet, not from the slot.
The causeInstaller networkA subcontractor paid per unit fitted, never told a kit was missing.
The causeNobodyNo step here. Promised at the till, never designed.
Pick oneWhere the customer feels it
Pick oneWhere it was actually caused

A blueprint, not a screen

What the map showsThe left column is everything the customer experiences, and the right column is what the organisation does so that it can happen. The dashed line between them marks what the customer can and can’t see.

What that meansEach of the three red moments can only be fixed by a team that will never meet the person complaining, at a point in the service that has already passed by the time it hurts.

Tap any of the three red moments.

Illustration of ours. In a real project the two columns are built from fieldwork on both sides of the line: sessions with customers, and time spent with the people who run the service. The right-hand column is usually the one nobody has written down, and it’s where most of the answers turn out to be.

Is this for you?

Tick the ones that sound familiar.

Two or more sound familiar? That’s usually where our first conversation starts. Tell us the decision you’re facing

What you get

  1. 01A blueprint of the service as it actually runs, front stage and back stage
  2. 02Each visible failure traced to the decision that caused it, with the team that owns it
  3. 03The promises the front of the service makes that the back was never built to keep
  4. 04The steps nobody owns, which is often where the bad reviews come from
  5. 05What to change first, ranked by what it costs and who has to agree

Experience & Service Design | 04 of 05

Design thinking & co-creation

Co-creation sessions with your team and your customers, built on fieldwork, so the ideas in the room start from real people.

Why this is a challenge

Ask people what to build and you get a solution shaped by whatever they used last week. Ask about the moment that made them ask, and you get something to design against.

This is what we do

We bring the evidence into the room, run the session on top of it, and leave with decisions the team can defend on Monday.

Our example, not client work Three requests, one at a time

Say an energy company comes out of a research round with three customer requests, and each one can be read in two defensible ways. Both readings usually have a defender in the meeting, and only one of them survives the fieldwork.

"We want an app that shows our consumption in real time."

Repeated in nine of fourteen sessions

Which reading would you build from?

What we brought into the session
Human StoriesIn eleven of fourteen homes the app had been opened for the first time on the day the bill arrived, and never in between.
HeartbeatThe public conversation is about the amount, not the data. People post the bill, never the graph.
Hard EvidenceA live display ranks eighth of nine features tested. A forecast of the month’s total ranks first, by a distance.
Request 1 of 3

Two ways to read the same sentence

Why this is hard to agree onBoth readings are defensible and each has somebody in the meeting who believes it, but only one is what people actually meant.

What a workshop can’t settleEveryone is reading the same sentence with a different set of assumptions, and the loudest set often wins. Nothing said around that table can rule any of them out.

In a room, this tends to get settled by whoever argues hardest.

Illustration of ours. The two readings aren’t invented for the exercise: in a real project they come out of the sessions themselves, and what settles them is collected before anybody is asked to choose.

Is this for you?

Tick the ones that sound familiar.

Two or more sound familiar? That’s usually where our first conversation starts. Tell us the decision you’re facing

What you get

  1. 01Sessions built on fieldwork the participants haven’t seen, so the room can’t simply agree with itself
  2. 02Each request split into what was asked for and what it was asking about
  3. 03The requests that mean exactly what they say, which matters as much as the ones that don’t
  4. 04Concepts built with customers, not shown to them once they’re finished
  5. 05A record of why each decision was taken, so it survives the next reorganisation

Experience & Service Design | 05 of 05

Voice of the customer research

Voice of the customer run as research, with the people your feedback channels never reach, so you hear from the customers who never fill in a survey.

Why this is a challenge

Every feedback channel is answered by whoever felt like answering. The customers who matter most to next year’s revenue often have the least reason to tell you anything.

This is what we do

We run voice of the customer as research: we read what arrives knowing who sent it, and we go and recruit the people your channels were never going to reach.

Our example, not client work Pick a channel and see who actually speaks there

Say a mobile operator has one hundred customers, grouped here by how they behave rather than by who they are. Fifteen of them won’t renew. Every button below is a real feedback channel, and not one of them reaches the whole hundred.

The four places their feedback could reach you
Satisfied and silent Happy enough. They never get in touch, and they renew. 40 people
Vocal advocates They answer everything and review everything. 12 people
Had a problem, fixed Something broke, they called, it was sorted, and they stayed. 33 people
On their way out They won’t renew, and they aren’t telling you. 15 people
100Everyone in this customer base
15%Of the people who speak here, how many are leaving
15%Of all one hundred, how many are leaving

One hundred customers, four ways of behaving

What you’re looking atEvery one of the hundred has a view about you. The four groups differ in what they think and, for a feedback programme, in something that matters far more: whether they ever tell you.

Why this decides your numbersA feedback channel measures whoever chose to speak there, not your customer base, and each of the four channels collects a different crowd.

Pick a channel and see who actually speaks there.

Illustration of ours, built on a shape we keep finding: risk tends to be understated in self-selected channels, because going silent is often what leaving looks like before it happens. In a real project the groups, the overlaps and the size of the gap all come from your own base, and the people missing from it are recruited on purpose.

Is this for you?

Tick the ones that sound familiar.

Two or more sound familiar? That’s usually where our first conversation starts. Tell us the decision you’re facing

What you get

  1. 01Who each channel can and cannot reach, measured against your own customer base
  2. 02The same question put to the people who never answer, recruited on purpose
  3. 03Verbatims coded by reason rather than by topic, so two identical scores stop looking identical
  4. 04The number corrected for who’s missing from it
  5. 05A programme built so the next wave is comparable, not just the next report

Who runs your project

Senior anthropologists on the work, from the first question to the final reading.

Boutique has a practical meaning here: Abdo López and Norah Walsh, both social anthropologists, work on every project, and nothing is handed to juniors once the contract is signed.

2017
Founded in Asturias, Spain
25
Countries with local fieldwork
38,000+
Participants in our studies
100,000+
LinkedIn Learning learners
Social & Cultural AnthropologistAbdo LópezCo-founder & CEO
Read about Abdo
Social & Cultural AnthropologistNorah WalshCo-founder & Head of Research
Read about Norah

“The riskiest assumptions are the ones everyone in the room already agrees on. Our job is to find out whether they’re true before you bet on them.”

Abdo López and Norah Walsh

Straight answers

Questions we get about Experience & Service Design

Something else on your mind? Ask us directly. You’ll get an answer from the people who would run the work.

Our satisfaction scores are healthy and customers keep leaving. What are we missing?

Two things at once, and they compound. A satisfaction score measures the people who answered it, and anybody still willing to spend three minutes on your survey is by definition still spending goodwill on you. The customers who have decided to leave usually go quiet before they go, so they’re missing from that number, from the review site and from the support line as well. On top of that, a score is an average of steps, and people rarely remember an experience as an average. They keep the worst moment and the last one, and those two are what they tell the next person deciding whether to sign. That combination is how a company ends up with a healthy dashboard and a renewal problem in the same quarter. We recruit the people your channels were never going to reach, follow the journey where it actually happens rather than where it’s documented, and size what each friction costs against your own customer base.

What does a project like this cost, and how do you scope it?

Every quote is built for the project, because the variables move a great deal. How many markets and languages, how many touchpoints are in scope, whether the work is a usability round on one flow or a journey study across the whole relationship, whether we need time behind the line with the people who deliver the service, how hard the audience is to reach, which is very different for a consumer app than for a hospital ward or a depot at six in the morning, and what you need in your hands at the end. A moderated usability round in one market and a service blueprint across four countries with back-stage fieldwork are different projects with very different numbers. Most of our projects sit in the six-figure range. We scope after a proper conversation about the decision you’re making, and you get a fixed price and a timeline before any work begins.

We already have journey maps. Why aren’t they helping us decide?

Often because they were drawn in a workshop by people who know the service from the inside, so they show the steps the company controls, in the order the company delivers them. That’s useful as a shared language, but it can’t settle an argument, because nothing on the map is measured. It can’t tell you how many people hit a given moment, what it costs when they do, or which of two fixes is worth more, so the meeting tends to go to whoever argued hardest. We take the map you already have and treat it as what it is, a hypothesis worth checking. Then we go and check it: fieldwork with customers where the journey happens, the conversation they have about it when nobody is asking, and numbers that size each friction against your own customer base. You get the same map back with evidence attached, plus the moments that were never on it because nobody inside the building could see them.

Do you design the service, or only research it?

We research it, we design the recommendation with you, and we don’t take over the build. In practice you get a blueprint of the service as it actually runs, front stage and back stage, each visible failure traced to the decision that caused it and the team that owns it, the promises the front of the service makes that the back was never built to keep, and a prioritised set of changes with what each one is worth. Co-creation sessions with your people and with real customers are part of that, and so is being in the room when the hard trade-offs get made. Building the thing belongs with your teams or with the design and technology partners you already work with, and we stay close enough while they do it to keep the reasoning intact. We say this plainly because the same two words cover both jobs in this industry, and the difference matters a great deal when you’re deciding who to brief.

Which touchpoint should we fix first?

That question is the deliverable. Answering it properly needs four things behind it: how many customers pass through the moment, how much it weighs for them when they do, what it costs to change, and who has to agree before anything moves. The loudest friction is rarely at the top of that list, because complaining is what people do while they’re still deciding to stay. The moments that end a relationship often generate almost no complaints at all, which is why they survive budget rounds year after year. We size each one against your own customer base, in money rather than in adjectives, and we say which one to start with and why that one. You’re free to disagree with the order, and you’ll be able to see exactly what it rests on.

How many people do you need to test with before we can act on the findings?

Fewer than most people expect, and the honest answer is that it isn’t a number anyone should pick in advance, because it’s a point you reach and recognise. Sessions stop earning their cost when new participants trace routes you have already seen and the count of distinct problems stops moving, which on a well defined task tends to happen somewhere between the sixth and the tenth person, per market and per audience. Booking twenty in advance buys a longer report rather than a better decision, and booking five and stopping there is how a real problem gets missed. So we run the sessions in waves, watch for the point where the map stops changing, and tell you when it arrives. Sometimes that means recruiting more than we planned, and sometimes it means finishing early and saying so, which we’d rather do than fill the remaining slots.

Do you deliver research, or the strategy that comes out of it?

Both, and the connection between them is what the firm is built on. We call it insight-led strategic intelligence because research earns its cost when it makes the strategy sound. In this category that means you get the evidence and what to do with it: which friction to fix first and what it is worth in renewals, what to leave alone because it is already doing the work, the decisions upstream that keep producing the same failure and the team that owns each of them, the promises to stop making until the service can keep them, and the places where the interface really is the problem rather than the symptom of one. The point is that your company loses less time and money going in the wrong direction.

Who will actually be working on our project?

Abdo López and Norah Walsh lead every project in person, from the framing session to the final reading, and everyone working alongside them is senior with more than a decade in the field. Around that core we build the team for the project. The right moderator for a usability session in Japanese is not the right one for a day in a depot with a delivery crew, and the specialist who reads a service operation from the inside is not the one who runs the quantitative sizing, so we select the experts, the partners and the technology that fit the question, the technique, the country and the industry. There’s no handover to a junior once the contract is signed, and that’s the main reason we stay small.

You have the map of the service. Now let’s find out which part of it decides.

Tell us the decision you’re carrying: three frictions and budget for one, or a redesign that didn’t move the complaints. You get a fixed price and a timeline before anything starts.

  1. You get in touchBy email, through the form or on a video call, whichever suits you.
  2. We ask for the briefEvery detail we need, so the proposal is shaped around what you actually require.
  3. We design the proposalThe approach that answers your objectives, with the timeline and the budget.
  4. Approval, and we beginYou sign off, the paperwork is settled, and the work starts.
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  • Senior researchers only. No juniors.
  • End to end. Design, fieldwork, reporting.
  • No AI automation. Any use, disclosed.